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Target Types

Source: L2JDP Wiki

Target Types XML Values
None TARGET_NONE
Self TARGET_SELF
Anyone TARGET_ONE
Party TARGET_PARTY
Ally TARGET_ALLY
Clan TARGET_CLAN
Pet TARGET_PET
Summon TARGET_SUMMON
Area TARGET_AREA
Front Area TARGET_FRONT_AREA
Behind Area TARGET_BEHIND_AREA
Aura TARGET_AURA
Front Aura TARGET_FRONT_AURA
Behind Aura TARGET_BEHIND_AURA
Corpse TARGET_CORPSE
Undead TARGET_UNDEAD
Area Undead TARGET_AREA_UNDEAD
Multiface TARGET_MULTIFACE
Ally Corpse TARGET_CORPSE_ALLY
Clan Corpse TARGET_CORPSE_CLAN
Player Corpse TARGET_CORPSE_PLAYER
Pet Corpse TARGET_CORPSE_PET
Area Mob Corpse TARGET_AREA_CORPSE_MOB
Mob Corpse TARGET_CORPSE_MOB
Unlockable TARGET_UNLOCKABLE
Holy TARGET_HOLY
Flagpole TARGET_FLAGPOLE
Party Member TARGET_PARTY_MEMBER
Party Other TARGET_PARTY_OTHER
Clan and Party TARGET_PARTY_CLAN
Enemy Summon TARGET_ENEMY_SUMMON
Pet Owner TARGET_OWNER_PET
Ground TARGET_GROUND
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All D&D information was obtained from System Reference Documents. All Lineage data was obtained through the official site and forums. The project is based on L2J public Lineage II server emulator, which does not infringe any copyright whatsoever.